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Post by theokor on Dec 2, 2006 9:16:53 GMT -5
((And thus I finally return ^^)) Theokor Age: 20ish Appearance: Theokor is fairly well built and of average size for people in molton, his dark blue hair comes down past his shoulders and look like they haven’t seen a comb or brush since the outbreak started. His dark blue eyes have a tired look nearly all the time from the constant late night/early morning hunting he does. Since he last left the Cosway his old cloths have been destroyed and as such his clothing now consists of a black leather jacket and trousers, a white shirt and steel toe capped boots complete with climbing spikes in the bottom. all of this has been splattered with blood, mud, and god only knows what else in multiple places. Having left most of his weapons at the Cosway last time he was there he eventually found a new axe to use, larger and heavier then most fire axes he carries it slung over one shoulder. While the blade is fairly blunt it’s still heavy enough and can by swung with such force to smash open human and zombie skulls alike. Background: Before the outbreak Theokor worked as a full time fire fighter being on call day and night. Because of this he developed a little insomnia and thus generally hunts or scavenges whatever he can at night, snatching what sleep he can during the day when others are awake to stand guard, or at least wake him if something goes wrong one way or the other. After the outbreak Theokor worked near day and night to put out the fires that were spreading through molton, he figured if he was going to be trapped here putting out the fires would at least make it that bit safer. Once the majority of the fires were extinguished he saw little reason to stay in the force, it was either stay there in the station facing frequent attacks and awaiting the next call out, which seemed to be hoaxes more and more often. In the end he left the station and ended up wondering the streets of molton helping out where he could until he found his way to the hotel agate was residing in. There he decided to stay at least for a while, all this wondering was getting tiresome anyway. Since leaving the Cosway again he has been wondering the streets of molton again, feeling uneasy staying in any one place for to long he stayed only long enough to help someone out before moving on again. Travelling the streets he couldn’t help but notice the same problems all over the place. Again getting bored of just wondering around he eventually found his way back to the Cosway and finally found somewhere he was happy to settle down at.
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Post by Sarah the Bullet on Dec 5, 2006 0:38:47 GMT -5
Name: Moe Joe Age: 19 at death Appearence: History: Moe was your average kid in Malton... but when the outbreak began, some wacko ripped him to shreads, leaving only bones, hair, and eyes. But when he came back, he became the only skeliton in Malton. He is currently acting as a feral in the north, but he developed a crush on a certain blonde trenchcoater... Weapons: Skelital claws and teeth.
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zpansven
Free Runner
Karen Howard
Posts: 144
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Post by zpansven on Jan 19, 2007 3:56:05 GMT -5
Name: Brett Underwood-Sinclair Age: 24 UD ProfileImageAppearance and Personality: Brett's an oddball, seeming to know more about zombies then others despite the fact of only having joined NecroTech right before the outbreak; Brett is able to interpret their grunts and groans while still breathing, an ability that seemed to have been picked up the first time the scientist was killed and walked as a zombie. Starting off as a computer specialist in NecroTech, it didn't take long for the twenty-four year-old genius to figure out the DNA extractor and syringe. Of average height, this scientist is clad in a flak jacket, jeans, and a blood-stained labcoat with tattered cuffs and hem; a well-cared for pack is slung over the scientist's shoulder carrying all that was salvageable after the Outbreak. Sinclair's brown hair is pulled back in a tight que or trimmed close to the scalp depending if Sinclair remembers to cut it and there's just something not right about those highly intelligent green eyes. Nothing is really known about Brett from before the outbreak in Malton and has been know to occasionally make obscure references about the dismantled Umbrella Corporation.
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Post by werdnari on Feb 21, 2007 18:36:35 GMT -5
((I'll probly ad random little notes about scars to this when I'm not being lazy ;D)) Andrew 'Werdnari' Kiarth grew up in a small town North of Malton. His nickname comes from a mix of poor grammar as a child, parents telling stories, and a girlfriend who decided that reversing the bad grammar made for a "cute" nickname. After high school, Werdnari found a job with Malton Water Management, where he worked untill the city fell into this madness. UD Profile: www.urbandead.com/profile.cgi?id=413247He currently wears a pair of dark brown pants, and a patchwork of several torn shirts. His brown hair has grown nearly to shoulder length and a beard has grown roughly an inch long on his face. Age at time of outbreak: 23 Current Age: 25(?)
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Post by Sarah the Bullet on Mar 5, 2007 23:56:43 GMT -5
Because a few people asked, here's a descript of the Horror form Sarah loves so well =)
When Sarah uses her red horror serum (only as a zombie, she doubts it'll work as a living person,) She grows three tentacles on her back, about level with her shoulders, and a second head, reptillian in shape, on a neck that retracts level with her stoumach, and can reach 5 yards in length. Each tentacle reaches about 8 yards in length. The rest of her body seems untouched, exept for her normal zed wounds.
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Post by kinrrataiyath on May 5, 2007 15:42:33 GMT -5
Name: Kinrrataiyath (aka. Krystal Hudson) Diary: www.graham-russell.co.uk/ud/topic.php?id_top=516Urban Dead Profile: www.urbandead.com/profile.cgi?id=212000%22Age: 28 Height: 5'6" Weight: 110 lbs. Appearance: Kin is a skeletal, somewhat flat looking woman with very little muscle to her name. Her arms and legs are stick thin and bony. Her hips show the definitive lines of her skeletal frame, and her rib cage is no better. She carries herself with a timid aire to match her fragile build, always hunching or hiding from frightening stimuli. Over her milky pale skin she wears loose, tattered clothing. For the most part, she has managed to keep to baggy sweaters and long slacks to keep out the cold, but at all times she has her labcoat with her. The ratty, torn, dirty item has seen better days to be sure, yet she doesn't ever leave her room without it. She keeps some syringes and medical supplies in her pockets, making them buldge awkwardly on her scrawny frame. Kin's hair is a long, lanky mess of blonde locks that only rarely get put to a brush. The uneven tips hang to her tail bone and a few straggling bangs drip across her sunken, pale blue eyes. The eyes themselves are very wide and expressive to go along with her full lips. A small, pert nose sits in the middle of her face, often red due to her never-ending chill. Though she bears high cheek bones and the tapered jaw of an attractive woman, her sallow skin and dark, puffy bags under her eyes have detracted from whatever benefits those features might have gained her. A series of worry lines forever creases her brow these days. Personality: Kin is a skittish woman. She'd jump at her own shadow if she didn't realize it was attached. Her fright mainly stems from an inborn neuroticism that has been prevailant throughout her entire life. If Kin isn't worried about something, then she's not breathing. At the same time, she has gained a healthy paranoia from living in the hell that is Malton. These two traits combine make her seem considerably timid and untrusting when she first encounters new faces. Yet the longer she has to warm up to a person, the more she reveals about her more trusting side. She can be a bit naive, but a strong will (despite her fears) and a deep seated need to protect her friends makes her a steadfast individual. She can even smile on occassion. Background: Krystal Hudson started life as the only daughter of a middle class family in a big city's posh suburbs. She had a good childhood with the usual difficulties associated with being a nerd. Her parents doted on her, taught her to be modest, and encouraged her interest in the sciences. Though she developed an introverted personality due to bullying in high school, she managed to find a few good, life long friends. When it came time to pick a university (and really, there was no other choice in her mind), she chose the same one as her friends. The school was heavily science oriented, so it suited her needs, and it was nearby so her neurotic mother wouldn't have to worry. In her first year, Krystal developed an interest in several of the offered majors, but eventually settled on chemistry and a minor in biology. It was the perfect combination in her mind. One taught her about the chemical conductiveness and make up of different biological entities, and the other taught her about the most intimate details of those chemicals. She even picked up a few psych courses to fill out her requirements on the suggestion of one of her friends. Given how much she loved knowing how the living world worked, it seemed well suited to her. When Krystal graduated with an honours degree, she was delighted to find that there was a job already lined up for her. Not just any job either, but an assistant position in one of the most rapidly growing companies in the scientific world. A placement at NeuroTech was the dream of many of her peers. She was not so callouse as to rub in the fact that she'd scored that covetted position, but her friends threw her a party nonetheless. When it came time to move out, many tears were shed and instructions given. Krystal had never been outside of her home city for more than a week before. Now she was moving to another state to take up residence in a city where she had no contacts. Her mother was understandably distraught. The trip to Malton was uneventful. Krystal found herself a little apartment close to the Lazenbury Building in Millen Hills and settled down. It wasn't the most well kept neighbourhood, but with the NeuroTech building nearby, she felt relatively at ease. She decorated her place with a few sparse furnishings and some milk crate tables, then spent most of the money she'd arrived with on work clothes, equipment, and the latest books discussing NeuroTech's unique work with human genetics. Her first day on the job was the most exciting and memorable experience of her life. Later it would leave a bitter taste in her mouth, but that day she was on cloud nine. Krystal was apprenticed to a a world reknowned doctor named Alexander Gould. He was a brilliant man and one of NeuroTech's leading scientists. His work with regenerative cells had been the talk of every biology journal for months now, and Krystal had somehow managed to become his assistant. The honour made her dizzy with glee. She spent a full year working at NeuroTech, oblivious to what her research was really about. When the outbreak hit, her building was one of the first to fall. During that horrible, panic-filled day, she learned the truth. It sickened her to know that she'd played a part in this perversion of life. She has been carrying the guilt for that realization ever since. Krystal escaped death that day, but knew that her luck wouldn't last long. Especially since her name was now connected with the corruption brought on by NeuroTech. She took on a pseudonym; an old fantasy character that she'd pretended to be as a child. The name was nigh on unpronounceable, but easy to shorten. It eased some of her fears that she would be discovered by the general populace as a "bad guy". Under this new identity, she began to forge a life for herself out of the rubble that was Malton. Though she was unskilled with weaponry, she knew more medical proceedures than most civilians. Those skills put her into good company, and eventually she met up with a woman named Fa. Kin connected with Fa and began to follow her in her travels across the city. Though trust and loyalty were hard to find in a place that had been reduced to a zombie-infested dystopia, she and Fa managed to hit it off. The two soon became friends and were able to rely on each other when times got tough. Kin stayed with Fa until a trip up North brought her back to the place where it had all began. That guilt came rushing back, and Kin knew she had to make things right. If they'd made this virus, there must be a way to unmake it. Kin disappeared one day without a word to her friend. She had been missing for a little over a year before her battered, undead corpse showed up on the Cosway's doorstep by chance. The story of what happened during her disappearance has yet to unfold. Images:Drawn by Dray: artdragon.mine.nu/~kalyturn/pictures/2007/07-mar19-UDKin2.jpg
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Post by Sarah the Bullet on May 20, 2007 15:17:16 GMT -5
Because a few people asked, here's a descript of the Horror form Sarah loves so well =) When Sarah uses her red horror serum (only as a zombie, she doubts it'll work as a living person,) She grows three tentacles on her back, about level with her shoulders, and a second head, reptillian in shape, on a neck that retracts level with her stoumach, and can reach 5 yards in length. Each tentacle reaches about 8 yards in length. The rest of her body seems untouched, exept for her normal zed wounds. And the photo of her in Horror form. Note there no longer is a second head and there are now two claw tentacles To admins: The pic/drawing won't show! what did I do wrong?
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Post by dray on May 23, 2007 0:18:01 GMT -5
((Whee, character cloning!))
Jolene Harris
Image: n/a
Urban Dead Description: n/a Survivor Diaries: n/a
Age: 20
Appearance: Jo can best be described as 'a downright ugly sack of antlers'. She is tall and boyish, sinewy and skinny, and lacks any sense of charm in either physical appearance, or what personality can be gleaned from a quick glance. Jo has shoulder length brown hair that is kept brushed and oiled, thick dark brows and hazel-red/brown eyes. She has high cheek-bones, a chiselled nose and a square jaw, so that while her lips are actually nicely shaped, they can't save her from having an otherwise brutish, boy-ish face.
Jo wears what clothing is passed down to her, save for an oily brown leather jacket that has seen better days. She wears a long-sleeved (but very ratty) red shirt under a boys-size, super hero be-logoed T. Her tightly fitting jeans might have once been faded blue, but have since been stained a mottled reddish-brown-black. She doesn't wear much in the way of guns, or a pack. Instead, she keeps a heavy-duty belt with several mismatched sheathed blades, as well as a standard police-issue sidearm.
Personality: Jo is usually unfriendly; sarcastic and prone to starting fist-fights, this girl is a trouble-maker but she stands by the trouble she causes and follows through on insults she gives. She doesn't give others a chance to walk away from a fight: either they beat her or she beats them, and that's that. Around those she considers close, Jolene can be considered terse, but she's not so likely to constantly be putting another on the defensive. Usually she keeps her mouth shut and listens. Her sense of humor, when she shows it, is pretty twisted.
For somebody who works for a whorehouse, Jo hates the thought of being touched. Other people can do it (or 'it'), fine, but try to lay a hand on her and you'll very quickly learn that hands and feet? They ought to be kept to yourself. Usually you'll find that out in a very brusque way if you make a move to touch her that it's not allowed before you get too close.
Along the same line, Jo is also uneasy around large groups of people. She finds being in a crowd stifling, and will become more on edge, the more unknown people she has to watch out for.
She seems more than willing to hunt down and teach the men that have wronged Melisande's girls a lesson. Of all of the dogs that the brothel has employed, Jo is the most ruthless. When she's on duty as front guard, the brothel might not get as much business... but there have never been any complaints about bad clients. Similarly, when she's given a target who's gotten away with wronging one of the girls, she's incredibly thorough about tracking him down and leaving him with a few less body-parts and a very long time to bleed out. She doesn't seem to like killing so much as bringing a lot of physical pain to clients that deserve it. If she were the kind to philosophize about it, she'd probably tell you that pain is the new currency. You take it and you give it, and those who can give more of it are the ones who wind up on top.
Bio: Jolene was born in the US, but a business merger and a switch in office centers put her mother and she into the middle of Malton when the girl was about fourteen. Not that Jo had a lot of friends to begin with, but having a funny accent and dressing differently and being mean-tempered to boot put her on the hit-list of just about every school she went to. She transferred three times as the public system tried to gag her through, but Jolene fought the entire way by doing poorly on exams and getting into trouble with other students and teachers. It wasn't that she was stupid (not that she was a genius), but she didn't want to be there, and so sabotaged her 'progress' whenever possible.
Finally she was spit out via graduation, and it was about two months into her first breath of freedom that the walls of Quarantine came down. Like the rest, Jo was hustled through to the nearest evacuation effort, but she didn't make it. A large horde of undead (and during these preliminary stages, it seemed like zombies were spreading faster than the riots that broke out around town) had smashed through into the train station that Jo was seeking to exit from... but while others succumbed to bites or infectious scratches, it was a good, thorough trampling that this girl got.
Three months after that, she got up again. She wasn't sure how she managed to 'survive', but she woke to a drastically changed Malton. Same buildings, infrastructure, but all the crap that people had built up -- the values and the priorities, the morals and the bureaucracy -- had been stripped away. After a few stumbling tries (and some dark times that Jo has thoroughly put behind her) the girl managed to bash a new nook for herself into the scheme of things.
It wasn't that Melisande picked Jolene up, but more that the girl followed the brothel wherever it went. Here was a group of people who could be civil but who could also focus on the here and now, not the out-there and maybe-someday. Eventually, and after actually sitting down and talking with the mysterious Melisande, she was inducted into a day-time spot as a guard -- an unlikely sort of bouncer. Over the past year or so now, Jo has proven again and again that the job is as good for her as she is for it, and was promoted to busier nights, and finally to the position she works in today. She's not the top dog, but she makes a regular occasion of keeping everyone on their toes. Her big plans involve nothing more than keeping Melisande's girls safe and alive. A wall is a wall is a wall, and everything that means is what keeping Jo happy where she is.
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Post by Kat on May 23, 2007 0:32:56 GMT -5
Sarah -- I think the pic wasn't showing up mostly because DeviantArt is sneaky and mean. XD You had a bunch of HTML between the img tags, which probably confused the board (considering it doesn't do HTML). What you need to do if you want to post a picture from DeviantArt is go to the picture's page (either the large or small version, I don't think it matters) and right-click (or command-click for macs) the image. Choose 'view image', and then take the URL of the image that shows up, and put it, and only it, between the img tags. That help?
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Post by Sarah the Bullet on May 23, 2007 8:35:02 GMT -5
Yea! It works now! Thank you! *Bows*
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Post by Marmalade Boy on May 25, 2007 11:20:15 GMT -5
((More Character Clonage!))
Name: Gina Walton Age: (The ever clichéd age of) 18
Appearance: Gina is a short (4' 11) Teenager with a pair of bright amber eyes in her sockets and a scalp of Shoulder-Length layered dirty blonde hair. She has some light freckles around her cheeks and nose and suffers from moderate Rosacea around her right eye and the corner of her mouth. All of this makes her kind of attractive, to say the least that is... As for her clothes, she wears a skinny white vest underneath an orange short sleeved sweater top that's a little too big for her. Over this, she wears a hooded white sleeveless jacket with numerous front pockets as well as an orange sweatband on each wrist. Below waistline, she wears a green faux-tartan Miniskirt (Which has proved to be not the best choice in Survival Clothing) and pink/purple striped socks with a pair of tall brown suede boots. Gina also wears a large silver pendant around her neck, along with a fashion belt adapted to hold a gun and various other items as well as a brown leather Satchel slung over her shoulder. Which is usually crammed full of the usual survival items and accessories…
Weaponry: Gina, not being the best at shooting or killing anything, preferres not to carry the massed armaments that survivors carry these days. Mainly as she doesn't have the resources or strength to keep three fully loaded Shotguns on her person at all times. Instead, Gina simply carries a .38 Snub-Nosed Revolver. It's light, easy to maintain and she doesn't have the worry of cleaning or fixing jams. As well as her Revolver, Gina also carries a Self-Defence Switchblade on her person. It's not really the best of weapons, having only a four inch blade and a plastic handle, but it does the job.
Personality: On the surface, Gina seems to be a shy, nervous girl that avoids most people, zombies and survivors alike. However, those that get to know her well enough find that she is often moody and loses her temper very quickly. She also has her sarcastic streaks when under stress, but these tend not to last long, thankfully. However, despite all of this, Gina can be quite friendly to those that she likes and takes a shine to. She is rarely critical and insulting to others, unless provoked of course. She rarely gets into fights when she can prevent it and shies away from most arguments that draw on for more than five minutes and suck in more people.
Short Bio: Gina never knew her biological parents, mainly as they dumped her by the side of the road after a feud between who would keep ownership of her after just ten weeks of her short life. Although by any means she should have died by exposure out on that cold road, strapped into a child seat. However, an aspiring horror/crime writer by the name of Harry Walton was making his way home on that same night. His car had been taken by his wife after a messy divorce and he was relatively out of money, so a car was out of the question for him. This was good for the young Gina though, as Harry found her in that lay by, clipped into her scruffy child-car seat freezing to death. Fostering a baby at the current time and situation in his life was something that Harry had wanted the least to happen, so he brought her into a local Police Station, intent that he would never see or hear of her ever again. However, things didn’t go that way for Harry, as he woke up the next morning with the fixation that an Angel had visited him in the night and told him to take care of Gina. Although the factuality of this event has been deputed by Harry’s friends and Gina alike, He still filled in the correct papers, had a green light on his background check and expressed the great wanting to adopt Gina. In short, Harry adopted Gina out of the love of his heart, and raised her like one of his own. Gina was born and raised in Malton, Sunny Apartment Building 423. She had participated in the local primary school and moved on up to Secondary school. She was predicted to achieve the average grades for a girl her age and went on to score those average grades for a girl her age. However, things got worse for her in the long anticipated Summer Break of 2005.
Gina was making her way back home from a totally normal trip to the mall, when her father said that she would have to pack everything up and leave, although he never gave a straight reason for this. Explaining only that they had to leave soon, or they would both end up dead. Harry and Gina, packed and ready, were amongst a great gathering at the local train stations, as residents were being piled into stuffed railway carriages and leaving the city in a half-baked evacuation plan by the Military. The pair became separated as the soldiers ordered the train to leave, fearing the worst from the zombie hordes and their demanding time allowances and bosses. The 15-year-old Gina watched from the crowded platform as Harry, along with many other separated parents and children, were carried off into the distance.
Gina, like before, should have never stood a single chance in the infested streets of Malton on her own. Yet History did repeat itself, and Gina was given the chance to live…
From that point onwards, Gina made her way through various suburbs, wandering towards nowhere in particular. She never made any lasting friends or learnt anything about the hordes that attacked in seemingly random location. Either attracted by smell, sound or light she would always say, taking up sleeping in the dark underneath desk and tables or in locked closets.
Now having wandered for three whole years, Gina has made her way down to Buckley Mall, in the aftermath of the hordes that attacked in late winter. But she doesn’t have any intension of staying for long…
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Post by tonyoni on Jul 4, 2007 22:15:12 GMT -5
Wow...just realized I had yet to move my character profile over here...I suck.
Name: Tony (Oni) Franklin Age: 24 Pre-outbreak Occupation: Police-Cadet
Appearance: Tony is a fairly tall man, about 6'0", weighing in around 168 lbs. He has dark brown hair and even deeper, darker brown eyes. Due to the constant running fear Tony's experienced over the last two years, he keeps his form more slim and athletic than buff and beefy. Resulting in a toned body that can easily slip through a window, yet can still smack around a zombie with a 2x4 with ease. Normally he keeps to his officer's code by wearing the standard black shoes, blue pants, a white cotton undershirt, and whenever he can find a new one, a navy blue jacket. Sometime's he carries the trademark hat as well.
Equipment: Tony can usually be seen handling his .357 magnum, a gun's who's ammo is in such rarity it takes him longer to find ammo than the normal .22 and 9mm caliber guns lying about most survivors' domains. Also he carries a hunting knife slipped in a sheathe underneath his right pantleg, and a 12 guage "over and under" shotgun. He used to have a SPAS-12 but traded it for a few boxes of baby formula for the local brat, unknown to the mother. For help in climbing around the city he's rigged up a small grabbling hook, complete with metal chain with an attachment to his belt. His laptop is currently on loan to Sarah, whom he gave it to when kicked out of the Causeway.
Personality: Tony can be quite confusing on the personality scale. He isn't just one thing, a gunner, a loner, a emo, and a romantic can all discribe him at any one point. Having been alone several months before finding any group to have an attachment with, Tony's developed a need to be around those that he's familar with. Without such companions, he because lethargic and depressed, sometimes even suicidal. The two years away from the only family member he has left, His sister Rebecca, has caused him to fill the gap with young Sarah, whom most other residents of the Causeway find their particular relationship to be creepy, from an outside point of view. In reality, Tony loves Sarah like the sister he lost, and would do anything to see her happy and well protected.
Bio: Tony grew up in a small town in the middle of the United States. His younger sister, now fifteen, was one of his favorite playmates and closest friends. Like the situation in the Causeway, Tony's relationship with her, though healthy on the inside, appeared somewhat weird to those outside of it, which left him socially detached with most of his school age chums. Thus he wished to become something more than they ever could, so when he was 18, he began to study to be a chemist.
After a year and half of school, Tony changed his major to Computer Engineering, not really grasping much fun out of the idea of staring at test tubes for the rest of his life. A year later accident struck, both of their parents had been killed in a car accident and Tony had to drop out of college in order to take care of his little sister. None of their living family were even aware of the situation, since the Franklin family was sparse and far between, no real connections between any of them.
((More to come, too tired to post rest....check back tomorrow...or friday.))
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Oshay
Zombiebait
Posts: 43
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Post by Oshay on Jul 28, 2007 20:11:51 GMT -5
Name: Lieutenant Jonathan O’Shea, Vice Squad, Malton PD
Age: 37
Height: 6'6"
Weight: 205 lbs.
Appearance: Clad in a tattered surplus Army greatcoat looted from a survival store during the early days of the outbreak, ex-Police Lieutenant of 9th vice district Jonathan O’shea cuts a grim figure. He is a tall, gaunt, swarthy man, with dark hair and dark eyes. His skin is chapped, weathered and reddened. His eyes are somewhat sunken, and the bones of his face and hands are rather pronounced due to the short rations he (and everyone else in Malton) have been living on since the ‘End of the World. Beneath the trenchcoat his flak vest still reads Malton PD on the right breast, along with the remnants of a Malton Lions football T-shirt. Baggy, tattered jeans tuck into a pair of well cared for combat boots, which presumably came from the same locale as the great coat. At his left hip rides, almost perversely, the silver shield of a police officer, Number 457.
Personality: Johnny O is a taciturn man, little given to great outbursts or impassioned speeches. His grim, brooding presence seems to fill whatever room he’s in, giving him a larger than life character despite his lack of conversation. Meticulous, careful, and loyal to a fault, Johnny O makes for a very good ally, and a very dangerous enemy, for his anger is the cold, predatory anger of someone who knows he’s on the side of the angels, and who occasionally has to do regrettable things so that the innocent can stay pure as driven snow.
Background: Little is known about Jonathan’s background, save that he is indeed an ex-Police Lieutenant who was caught on the streets at the beginning of the ‘End of the World’. Working Vice in plainclothes, the Lieutenant managed to miss the fate of most of his peers, as he avoided getting turned or killed answering ‘domestic disturbance calls’ and ‘riot downtown, all units assist’ calls during the first hours of the outbreak in which what exactly was going on was not understood. Indeed, he was forced to go undercover for several long months among various street gangs who had a loose alliance, avoiding the large group of zombies in the suburbs of Haidon. He was forced to give away his identity as a police officer in order to procure the group known as Haidon’s Hunters arms and supplies from several nearby police stations. The most secure vaults (the ones with explosives and serious hardware) were only accessible to officers Lieutenant and above, and his ID served to get them in, and out.
Unfortunately for Johnny O, most of those supplies, and indeed the men and women of Haidon’s Hunters, were lost in the futile defence of Pike Mall, which Johnny only survived by refusing to hole up inside the mall itself, instead joining one of the ‘suicidal’ Hunter-Killer teams, who stalked the rots through the streets around the mall in the dark hours when they were most focused on trying to break in to the ‘impregnable’ mall.
Jonathan’s whereabouts have been unknown since.
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woody
Zombiebait
Would you like some... syrup?
Posts: 15
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Post by woody on Jan 15, 2008 9:50:37 GMT -5
Name: Woody TOBIAS Jr. Age: 31 Appearance: Caucasian male, about 1.75 meters, very swarthy, with black hair and remarkably thick eyebrows (find a picture of Eugene Levy around age 30 and you're in the ballpark). His voice is best described as gravelly. He wears thick-rimmed glasses, and a Hawaiian print shirt over heavily faded black jeans and steel-toed safety boots. His belt bears various pouches holding electronic gadgets, binoculars, a flashlight, etc. and a holster containing a Ruger GP100 revolver. He also wears a military surplus flak vest, a NecroTech corporate jacket, a grimy lab coat, and a gray baseball cap. He carries a rucksack with a Mossberg 500 Persuader shotgun strapped to one side and a fireman's axe strapped to the other. Background: Prior to the Outbreak, Woody worked as an electronic engineer for the NecroTech corporation, assigned to the team that developed the DNA Extractor (originally conceived as a field tool to be used by forensic pathologists, archeologists and the like to identify human remains). When the Quarantine was imposed, he was assigned to a data retrieval team, tasked with entering the Q-Zone under military escort and pulling data from the now-isolated NecroTech facilities. After his convoy was ambushed in Arkham, he found himself stranded and alone, and wandered east until he found a safehouse in Wyke Hills (the then-still-deserted Saffyn Museum). He linked up with KTFE and Agate, and invited them to stay with him, which they did until KTFE discovered the Cosway hotel next door was deserted. Thus, Woody became the original third wheel of the Cosway gang. ProfileSurvivor Diary
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Post by spacebutler on Feb 14, 2008 13:29:31 GMT -5
((not great, but meh.))
Name: Karen Carter
Age: 21
Appearance: Karen stands around 5ft 6, and like many in Malton is a lot thinner than she should be. Her dirty brown hair is kept short, and covered with a surprisingly clean white nurse’s cap. She wears frayed white clothes, kept clean by frequent usage of the laundry room of whatever hospital she’s holed up in at the time, and topped with a camouflaged winter coat when it gets cold. Hanging from her belt is a holster containing a police issue glock pistol, though she only uses this if she has no other choice. She has no visible scars, or any marks on her neck to suggest revival, but simply shrugs when asked about this.
Personality: Karen appears to care for the people around her when things are going well, but at the first sign of a horde she usually abandons them and moves on to safer suburbs. This reluctance to stand and fight has kept her alive so far, but when combined with her cynical and seemingly selfish nature it explains why she never seems to stay in one place for long. Bio: Karen has spent her whole life in Malton, and has managed to remain rather average throughout it. She was born in the suburb of Miltown, as the only child of a middle class family, and managed to get through her education as a straight B student. With no chance of becoming the doctor she had wanted to be, she instead enrolled on a nursing course, intending to eventually get into paediatrics. Unfortunately for her, after only one year of training she was caught up in the outbreak. She refuses to talk about how she survived the initial riots, and has survived since then purely by running away from anything even resembling a horde, working in hospitals whenever she could as a way to acquire supplies more than anything else. After a run in with the RRF in stanbury village, she fled south and has ended up in the general area of the Cosway, until the next horde rolls through at least.
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